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Gantry 2.0

Project:

Redesign and modernisation of a late 1990s system for Retail Gantry, currently being tested in Ladbrokes shops in Stratford.

Brief:

Complete full UX analysis of current gantry system and create a modern design that improves interpretation of data to efficiently schedule race and match results on gantry screens. 

 

Maintain consistency and standards by reducing need to memorise and provides an intuitive interface; encouraging recognition, not recall. 

Provide elements of automation to reduce repetition of tasks and manual editing to ensure error prevention.

Initial evaluation of user needs and current workflow

Analysis of current gantry and identifying clear pain points

Ideation and low fidelity wireframe creation of initial concept

High fidelity wireframes - still work in progress

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